So by putting 2, you double the amount of zombies. ZombieAmount controls how many zombies spawn at each spawn point. It does not affect already spawned zombies. Values are 1 = medium, 2 = hard, 3 = insane, other = easy.
ZombieDifficulty controls the health and attack damage of zombies. Replace X with a setting and replace Y with a value. Open the console and type (without the quotes): So if a human with 1,000 caps is infected and transformed, the zombie will be carrying 1,000 caps.įor installation and help setting up this mod, see more information. When a human is turned into a zombie, the zombie retains the human's inventory. If they die while infected, they will become a zombie. The infected will be asymptomatic until up to a minute after infection, when they will frenzy and attack everything. They have a 20% chance to infect non-essential humans (aside from the player) when attacking.
The zombies have their own factions, and are hostile to absolutely everything aside from other zombies. Fallout: New Vegas - Zombie Apocalypse ModĮverywhere in the Mojave, there are now zombies.